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Old Pong

Posted: Sun Dec 02, 2012 12:20 am
by Gob
BEFORE Super Mario, Zelda, Sonic, Lara Croft and World of Warcraft, there was Pong.


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The arcade game batting a ball between two paddles on either side of the screen was launched 40 years ago last week. It wasn't the first video game, but it was the first commercial success.

In 1972, people began queueing outside the bar in California where the game first appeared until one day the machine broke down. Pong's designer, engineer Al Alcorn, arrived and quickly diagnosed the problem as coin overload.

Three years later, the company Atari began selling Pong - with its minimal instructions such as ''avoid missing ball for high score'' - into homes as a console game connected to the television, and a fledgling industry took flight.

''Pong is a small game that has had a big impact,'' Conrad Bodman, curator of international projects at the Australian Centre for the Moving Image (ACMI) museum, said.

''It established the sports game genre. It used sound to create tension and excitement in the game and it also introduced a two-player format and the notion of competitive one-on-one play.''

Last year, Australian consumers spent $1.5 billion on interactive gaming PricewaterhouseCoopers said. Worldwide, $54.7 billion was spent on console, handset, computer, online and wireless games, with this figure predicted to reach almost $77 billion by 2016.

The rules established by Pong, including the one-on-one or ''versus'' play using the language of today's generation, apply for modern developers such as Mark Boulton, who worked at Australian video game company Blue Tongue Entertainment before it folded last year.

''Most game developers strive to create a product with high replay value, hoping the player will find it addictive,'' Mr Boulton says.

Pong's influence can be seen in any game where friends' high scores are used to spur players competitive instincts.

But the paddle game nearly didn't happen, with the creators at Atari fearing the project was too expensive.

''The integrated circuit boards by themselves cost almost $200, so that was clearly never a consumer product,'' Atari boss Nolan Bushnell said at the time.

The issue of the cost of gaming technology hasn't gone away.

Boulton also welcomed the federal government's announcement last month of a $20 million Australia Interactive Games Fund to assist local developers, saying the high dollar has made it difficult to compete in an industry already shaken by the global financial crisis due to its reliance on discretionary spending.

This year's Entertainment & Media Outlook released by PwC predicted the future of the game industry is in mobile devices. While established gamers would continue to invest in traditional consoles and home computers, the report estimated Australians would spend $400 million on games for smartphones and tablets this year, and that this would increase by more than 11 per cent annually up to 2016.

Melbourne University academic Daniel Golding, who writes and lectures on video games, says games for mobile devices require a huge amount of downloads to turn a profit.



Read more: http://www.smh.com.au/technology/techno ... z2Dqi47NW7

Re: Old Pong

Posted: Sun Dec 02, 2012 7:10 pm
by rubato
Brad DeLong wrote, if I recall it correctly, "I realized I could either play "Civilization" or I could be a professor of economics at Berkeley."

Computer games are more harmful than television.


yrs,
rubato

Re: Old Pong

Posted: Sun Dec 02, 2012 8:38 pm
by Lord Jim
Pity he didn't choose the former...

Re: Old Pong

Posted: Wed Dec 05, 2012 9:02 pm
by oldr_n_wsr
My wife found a game platform that has a bunch of the old Atari games on it (space invaders, asteriod, etc). She is getting it for me for Christmas. I haven't played video games in about 15 years.
Any game with more than a "shoot'em" button and a joystick and I have no interest.

Re: Old Pong

Posted: Wed Dec 05, 2012 11:46 pm
by Lord Jim
You can find all those classics on line...

Tati and I still play Galaga...

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Re: Old Pong

Posted: Thu Dec 06, 2012 4:23 pm
by oldr_n_wsr
I used to work in a mall game room back int 1976. Mostly pinball game with a few video games. Asteriods and space invaders were the ones at the time. Then Pac man came in and the rest is history.
Galaga, Galaxia and Defender I remember well. Simple to play, simple to master, none of this "Press A while holding B and hitting both left and right then up and down all at the same time" in order to shoot the shoulder mounted nuclear missle. Then hit A, B and C to don your gas mask and give yourself a shot of iodine to ward off nuclear fallout.

Re: Old Pong

Posted: Thu Dec 06, 2012 4:42 pm
by Crackpot
Am I alone in preferring pinball?

Re: Old Pong

Posted: Thu Dec 06, 2012 8:10 pm
by oldr_n_wsr
No
I always liked pinball. Pushing the machine to the edge of "TILT" to get better action from the bumpers.

That deaf dumb and blind kid
sure plays a mean Piiiinbaaaaalllllll

Re: Old Pong

Posted: Thu Dec 06, 2012 8:21 pm
by Gob
I wonder if I am the only male here who has never ever had a fondness for pinball/video games?

I must have played pinball half a dozen times, the early "pong" and "space invaders" likewise.

Other than that not at all.

We went on holiday with a couple that Hen was friendly with, (a never to be repeated experience.)

The father of the family had the latest; "kick his fucking head in" video game, which he and his son played incessantly.

While I was impressed with the graphics, I was totally bored with watching the thumb twiddling.

The one thing that kept going through my mind was; "Mike (father) come outside mate, and I'll give you ten seconds experience of that game in real life, see how exciting it is for you then."

Re: Old Pong

Posted: Thu Dec 06, 2012 9:22 pm
by Crackpot
You miss how therapeutic it is to kick someones head in/gruesomely dismember them.

Heck I've even slain gods. :D

Re: Old Pong

Posted: Thu Dec 06, 2012 10:22 pm
by Lord Jim
I don't care for the new fangled games that seem to require four hands to play them....

But the older ones, and pinball, absolutely...

Re: Old Pong

Posted: Fri Dec 07, 2012 12:01 am
by Crackpot
as long as they keep the key combinations simple I really don't mind. I do get ticked when they wan't you to pull off some 12 button key combo in the space of a half second.